|
Post by ``Constantine on Dec 7, 2008 16:59:41 GMT -6
Okay, I so do not have to explain what a human is, do I?
If you have ANY questions at all, PM Constantine.
|
|
|
Post by ``Constantine on Dec 7, 2008 17:19:27 GMT -6
``POWERS NullsHumans without any sort of power Psychic TalentThese are small things, such as: The Sight Clairvoyance Intuition (leaps of logic) sense truth/lies talks to animals "handy" with plants -or- animals Windtalker (talks to ghosts) Death MagicVoodoo - animators - humans with an inborn power to raise or inter zombies. Typically, an animator engages in a ritual involving drawing a circle and sacrificing an animal, usually a chicken or goat. Usually an ointment is used "pine scent of rosemary for memory, cinnamon and cloves for preservation, sage for wisdom, and thyme to bind it all together". However, in some cases, no ritual is required, and before she learned to control her powers, Anita often raised and summoned zombies inadvertently. The longer time a person has been dead, the more powerful an animator must be in order to raise the zombie, and the greater of a sacrifice is required to do so. Anita is one of the few people powerful enough to raise a centuries old corpse, but even she initially believed that she would require a human sacrifice to do so. No animator can raise a body until its soul has passed, which usually occurs in about three days. Animator powers are significantly more effective at night. Some animators are vaundun priests. These animators are trained in the rituals of vaundun and can use their abilities in more sophisticated ways, including the creation of magical talismans called gris-gris. The most powerful animators are referred to as necromancers. Necromancers have power not only to affect zombies, but have power over all of the dead, including vampires. Necromancers - NaturalistPyrocant - Aquacant - Acrocant - Terracant - Elementist - MageryWitches - Magic users that can use magic from one of two places: themselves (the power that comes from within), or from the outside (ambient magic). Warlocks - Witches-in-Training;; they cannot just use magic with a snap of their fingers - they must use spells, charms, and incanations to perfrom their magic. And even then, they are not all that powerful (power grows with wisdom, age, and knowledge.) Wizards - In a nutshell, wizards are basically black warlocks (not witches) who get their power from death, torture, and evil. Because this type of magic requires spells, charms, and incantations, wizards almost never learn to use magic without them. Wizards = rogue witches;; impatient warlocks;; bad (evil) warlocks;;
|
|